Hogue has performed computer statistical analysis on the original game, which shows over 90% of all the games dealt are completely solvable and, under the original scoring system, an average of 60 is theoretically possible, which indicates the scoring system is balanced in such a way that the cost of the stock is paid for from the creation of the appropriate streaks during game play. TriPeaks was invented in 1989 by Robert Hogue. It is also possible that the waste pile is empty so that one of the exposed cards can be chosen to go to the waste pile for a "head-start". It is also possible to make all cards in the peaks face-up this makes the game more thoughtful and strategic. This variation makes it easier to clear all three peaks. TriPeaks can also be played with a wild card. For example, in the original TriPeaks game, winning was less about clearing the peaks, and more about the tactics of making the best choices to create better winnings and limit losses by possibly quitting early. When a scoring system is used, the game takes on different strategies depending on the rules. However, the game is lost if there are still cards that cannot be placed on the waste pile after the stock has run out. If there is no scoring being tracked, the game is won if all three peaks are cleared before or after the last card from the stock is discarded to the waste pile. Cards are transferred from the stock to the waste pile one at a time as long as it does not begin a new sequence with the cards on the tableau. no card on the tableau can be put over the top card of the waste pile, a card is placed on the waste pile from the stock to see if it can start a new sequence. Along the way, any face-down cards that are no longer overlapping are turned up. This card becomes the new top card and the process is repeated several times (e.g. For a card in the tableau to be moved to the waste pile, it must be a rank higher or lower regardless of suit. The first card from the stock is put in the waste pile (sometimes known as the foundation/discard). The twenty-four remaining cards make up the stock. This is built by dealing out ten cards face-up in a row then nine cards face-down above them, offset by half a card to the right then six cards above those, offset by the same amount (and leaving a one-card gap after the second and fourth cards) then three cards to cap the three pyramids. The game starts with eighteen cards dealt face-down on the tableau to form three face-down "pyramids" of six cards each, and a row of ten cards beneath. It was created by Robert Hogue in 1989, and popularized as a result of being included in Microsoft Solitaire Collection. The game uses one deck and the object is to clear three peaks made up of cards. Tri Peaks (also known as Three Peaks, Tri Towers or Triple Peaks) is a patience or solitaire card game that is akin to the solitaire games Golf and Black Hole. For the running trail, see Three Peaks Challenge. The game ends when the time runs out or if there are no more draw piles or if there are no more moves.This article is about the card game. While playing, if previously closed cards of the layout become uncovered from the bottom, they are automatically opened and can be immediately used for the playing sequence.Ī wild card - Joker - matches any other card in layout, it can be placed any time to the top of the discard pile to start the new sequence. If there is no possible move, again draw the next card from the stock. In case the sequence is stopped so no card from the layout can be put over the top card of the discard pile (as is on our picture after the second move),Ī card from the closed stock is placed on the discard pile to start a new sequence with the cards from layout. Or you can click first on King, then on Ace (King-Ace scored as adjacent cards). On the above picture you can click first on King, then on Queen. After moving from layout a card becomes the top card Cards values are as commonly used from Ace as 1, then 2,3, and so on, 10, Jack, Queen, King and circularly to Ace again.Īvailable cards from layout can be moved to the discard pile, by clicking them without regard to suit if they are 1 point lower or higher than the top card in discard pile.
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